Dec 15, 2009

GTA Liberty City III

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Game (PC): Grand Theft Auto III - Liberty City (PC)
File Size: 229mb

Setting

The game is set in Liberty City the same city featured in Grand Theft Auto III. However, it takes place in 1998, three years before the events of GTA III. Toni Cipriani is fresh back in the city after lying low for several years, having killed a made man as a favor for Don Salvatore Leone. The grateful Salvatore puts him straight back to work. During the course of Grand Theft Auto: Liberty City Stories, players can accept a variety of missions from many people, including Salvatore, Salvatore's wife Maria, JD O'Toole, wise guy Vincenzo "Vinnie" Cilli, and even Toni's own mother. Players may also accept missions from the "Avenging Angels", similar to the Guardian Angels, earning special vehicles and wardrobe rewards.

The game features a club named "Paulie's Revue Bar" which is later taken over by the Leone family and renamed "Sex Club Seven". In the PSP version, as in all subsequent versions than the beta version you cannot go in the club. Although Liberty City Stories is set in 1998, the introduction DVD for Grand Theft Auto: San Andreas which takes place in 1992, shows the club as "Sex Club Seven". This is likely a continuity error as Liberty City Stories was not in development when the San Andreas introduction DVD was released. San Andreas' events lead up Grand Theft Auto III where the club was also named "Sex Club Seven".

Plot

The Story is set around Antonio "Toni" Cipriani who returns to Liberty City after a four year hiding after killing a made man. Toni is introduced to Vincenzo Cilli, Salvatore Leone's current Caporegime, and Vincenzo is tasked to give Toni some work. Toni dislikes Vincenzo, as Vincenzo acts like his "daddy" and keeps pushing him around.


Gameplay

The ways to get from island to island have been tweaked. A ferry runs from Portland Island to Staunton Island, and the tunnel that connects the islands in Grand Theft Auto III has not yet been completed - only the section of the tunnel that runs from north Shoreside Vale to south Shoreside Vale is open. The Callahan Bridge (the bridge that was blown up at the beginning of Grand Theft Auto III) has also not been fully constructed yet. Only after the mission "Driving Mr. Leone", which occurs at around 19% completion, can the player actually traverse the bridge as its construction progresses.
In addition, motorcycles were previously permitted in the city. The official Liberty City Stories website reveals that motorbikes were banned by the turn of the 21st century, due to a public ordinance supported by the Maibatsu Corporation (which marketed the over-sized Maibatsu Monstrosity in GTA III) in order to promote the use of automobiles in the city.
Though airplanes and helicopters can be found in Vice City, usable airplanes and helicopters cannot be found in Liberty City Stories, although a glitch to fly a helicopter has been discovered.

Multiplayer

The PSP version of Liberty City Stories has a multiplayer mode, for up to six players through WiFi ad-hoc mode (same area). The game features seven modes of wireless multiplayer gaming, in which various pedestrian and character models from the single player mode are available as player avatars. Rockstar decided not to include these modes in the Playstation 2 version.

Graphics

As stated in an IGN preview, "Rockstar dropped Renderware in favor of a brand new in-house engine to best utilize the resolution, texture density and particle effects of the PSP".Until the release of Liberty City Stories, RenderWare had been the game engine behind every 3D GTA.
Liberty City Stories used Image Metrics for the game's facial animation.
Soundtrack
Radio stations
Main article: Grand Theft Auto: Liberty City Stories soundtrack
Liberty City Stories features ten radio stations, which comprise a mix of both licensed music and tracks created specifically for the game. The ten radio stations are as follows:
Head Radio
Double Cleff FM
K-Jah
Rise FM
Lips 106



Radio Del Mundo
MSX 98
Flashback FM
The Liberty Jam
LCFR


Custom soundtracks


In the application, songs from a CD are ripped, compressed, and converted to .Wav files that can be read by the game. Rockstar Custom Tracks (RCT) only allows the ripping of songs that are from a store-bought CD. However, fans have found a way to compress and convert MP3 files that are not burned onto CDs.The Custom Tracks are just .Wav files renamed to .gta. RCT can also look up and use the names from the FreeDB server if there are no names for the song(s). There must be at least one save file in order for RCT to work. It is thought that this will be used for other games Rockstar will release on the PSP from the name. More details can be found in the PDF in the file downloaded from the official site.
Reception
The game received positive reviews, with a 9.0/10 from IGN. In the United States, the PlayStation 2 version of Liberty City Stories had sold 1 million copies by February 6, 2007 as of December 27, 2007, the PSP version has sold 1.83 million copies and the PS2 version has sold 1.32 million in the United States alone.As of March 26, 2008, Liberty City Stories has sold 8 million copies according to Take-Two Interactive.
Grand Theft Auto: Liberty City Stories is a sandbox-styleaction-adventurevideo game developed by Rockstar North and Rockstar Leeds It is the ninth game in the Grand Theft Auto series. It was released for the PlayStation Portable in North America on October 25, 2005 and in the United Kingdom (UK) on November 4, 2005. The game was succeeded by Grand Theft Auto: Vice City Stories.

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